A leaner, meaner party returns for the second raid on the Shrine of Evil Chaos. In the front rank:
Trigg Sunbold, fighter 2
Ivy Almyr, fighter 3 (NPC)
Berrybert of Molehill, halfling 3 (NPC)
Tansybell, halfling 2
Behind them with spear, bow, and pole-axe:
Old Dolf, thief 3
Sassaran, elf 1
Taravol, elf 3 (NPC)
Gimwort, dwarf 2
And holding the torch in the rear, it’s Leegild of Molehill, halfling 2 (NPC).
Sassaran and Taravol each carry one of the scrolls that they’ll need to destroy the temple’s cursed treasures. Unbeknownst to anyone else, Berrybert has one of the cursed goblets in his pack, and has fallen under its spell. He is dangerously possessive of the treasures and will fight to claim them or to prevent their destruction. In two more days he will turn “wholly evil” and become magically bound to the service of the temple and the treasures, a kind of living barrow wight.
THE LOG
TURN 1
The combined party enters the underground temple and turns North. The light of their torch reveals a file of undead warriors waiting for them at the end of the hall. In their front rank is the reanimated corpse of Welleran of the North, still clutching his greatsword.
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TURN 2 – Combat!
Ivy’s thrown axe takes the zombie Welleran in the neck, a blow that would have killed a mortal man instantly. In the next round she draws her second, enchanted hand-axe and puts it through her former party-member’s skull. Bert too is fighting like a demon, trying to reach his treasures.
Suddenly Leegild hears the sounds of another group of zombies advancing up the corridor behind them and screams out a warning. The elves turn and loose arrows into the dark, hoping to slow the undead down. With only moments to spare, the party’s front rank puts the final zombie down and repositions to face this second group, which they can see is led by the corpse of Alho Rengate! Once again Ivy destroys the undead mockery of her fallen comrade. Tansy burns one of the creatures with Eldred’s ring of shocking grasp, and Trigg and Dolf have become a surprisingly effective team, with Trigg holding the line and Dolf spearing any zombies that he wounds.
When the dust settles, the party has killed 14 zombies without taking a wound.
TURN 3
The party advances down the hallway towards the chapel (area 55) and runs headlong into a horde of skeletons advancing silently to meet them.
TURN 4 – Combat
Their shieldwall is now a well-oiled fighting machine. While the front rank all sustain minor wounds, the party grinds its way through 20 skeletons with surprising ease.
TURN 5
Having destroyed a small army’s worth of undead, the party’s route to the chapel seems clear. They advance.
At the intersection Berrybert tries to convince Trigg and the others to head North while he and Leegild go to “secure” the treasures. He seems to have forgotten that their object is to destroy the cursed vessels, and that he would need the two elves in order to do this. When Trigg reminds him of this, he grows angry and begins to shout. Before the argument comes to blows, the two surviving adepts and three armored zombies fall upon the party. The iron bell begins to toll once more.
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"Doom! Doom!" |
TURN 6 – Combat
R1 – In the surprise round Taravol is blinded by greenish witchlight. Berrybert takes advantage of the confusion and sprints for the chapel, taking Leegild with him.
R2 – Bert reaches the altar and begins shoveling the treasures into his pack. Trigg, yanking his sword Scalebane from a zombie’s chest, yells over his shoulder “Sassaran, Gim! Stop him!” Gimwort turns and runs to the chapel. Sassaran and Taravol are delayed by the fact that the blind Taravol needs to relay the instructions to Sassaran, who doesn’t speak Common. She leads him down the tunnel by the hand.
R3 – Gimwort plants his feet in the entrance to the chapel. “Stop! They must be destroyed!” Berrybert draws his mace with a snarl, his eyes shining with avarice. “You’ll never take my treasures, dwarf! Stand aside!”
Back in the hallway, one of the evil clerics touches Tansy with the Cause Fear spell, but fails to daunt her hobbit courage. Despite taking grievous wounds, all three armored zombies are still on their feet.
R4 – Berrybert springs upon Gimwort and cracks the dwarf a vicious blow with his mace, reducing him to 3 HP. The shieldwall holds, but Trigg takes a bad wound. The fighters are momentarily overwhelmed as a cloud of sickly smoke rushes down the hallway.
R5 – The crazed halfling strikes again, and Gimwort is nearly slain (1 HP). He’s done his worst, however: Gimwort hews him nearly in two with his axe (he rolled a 20 followed by maximum damage with the polearm, which with his Strength bonus was exactly the result needed to kill Bert with one blow). The cursed treasures scatter across the floor. Leegild’s shortsword clatters to the ground as he surrenders.
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"For I am too strong for you, halfling!" |
In the hallway Trigg and Dolf strike heroic blows as well, finally dropping two of the zombies. The tide of battle has turned!
Over the next three rounds Sassaran and Dolf gather up the fallen treasures, being careful to only handle them through thick wads of their folded cloaks. Sassaran recites the words of the Remove Curse scroll, followed by the Bless spell. The ancient bronze vessels – goblets, bowl, and ewer – first corrode to a sickly green, then seemingly rot away, as if they were made of flesh rather than metal. At the heart of the temple the iron bell falls silent.
While Tansy was badly wounded and Trigg nearly killed in the fighting, the party is victorious. Leegild escapes while everyone else is occupied, but as he seemed to have been duped by his cousin rather than a willing participant in the treachery, nobody is particularly concerned.
At this point I knew that they’d emptied the shrine of residents: all of the creatures in the lower level remain in their tombs unless disturbed, and the evil priest had sent his adepts and guards zombies to confront the PCs while he made his escape (that was him passing by the fighting in Round 4, having used his Potion of Gaseous Form), so I handwaved the looting of the rest of the temple. The party heaps the shrine’s treasures in the grass outside and divides it.
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The gems! The jewels! |
THE TALLY
Enemies Slain
17 Zombies: 340 xp
20 Skeletons: 200 xp
2 Adepts: 50 xp
Berrybert of Molehill: 50 xp
Treasures Found
4 copper belts ornamented with skulls: 160 xp
620 gold pieces: 620 xp
Copper dishes: 175 xp
Gold flagon: 500 xp
9 gold cups: 900 xp
70 gems of various sizes: 6,500 xp
Bert’s jeweled ring: 700 xp
Bert’s silver belt: 160 xp
Bert’s magic shield: 0 xp
Total: 1,472 xp/character
Sassaran is raised to level 2! Tansy is raised to level 3! Trigg is raised to level 3!